Little Island

A little island I created as a test for lighting and the soft selection tool. It’s kinda cute! I thought I was going for the low poly look…however have since realised that is not quite what I have achieved here. More edgy polygons needed!


I know I am capable of much more than this silly little tester, but I thought I would share my progress anyway! The rogue bright green light has since been removed!

I hope in the next few weeks I will be able to gain the confidence and knowledge to tackle something a bit more me. A little house perhaps?

Some reference material-

^images from pinterest



fullsizeoutput_e82Above is an image of a few pieces of furniture that I have modelled so far. I am quite happy with the chest of drawers, although the posts need a little work. I also need to figure out how to add a mirrored surface for the central mirror. I would like to have it looking a little finer, right now it is a bit chunky for me, but for my first bit of modelling, I think it is ok!

I have also learnt how to use the cloth tool for my bedsheets and pillows, which felt rather techy and cool. It is odd not being able to create exactly what my brain wants to produce due to my lack of technical know-how, but I feel like I am slowly getting there!

Bouncing Ball

And here we go! The final bounces.

I am most happy with the striped ball, which has a bouncy ball feel to it.

I added a little bit of character to my tennis ball, making it jump off the edge of the plank.

The bowling ball is less successful, as it speeds up when its lands on it’s last bounce.

Maya Begins

I began my adventures in Maya by following a youtube tutorial in the hope that it would teach me some basics in navigating the program and to get accustomed to using the various tools. The first thing I learnt was that in Maya, there are at least 3 different ways of doing everything. I am yet to discover if this is a blessing or a curse.

YouTube. (2016). Maya Tutorial for Beginners 2016 | 2017. [online] Available at: [Accessed 27 Nov. 2016].

Although I have only made it part way through this video due to other assignments, I still found it to be extremely helpful. By watching this before the Maya classes began, I felt a little more at ease when some of the technicalities began to be explained. Although excited to jump into 3D animation, it is also unbelievably daunting to start something so new. However, with each mistake and experiment, we learn. So, bring it on!

Our first task-Bounce a Ball.

Thanks to my scribbles from class, the initial up and down, side to side and rotation of the ball seemed amazingly easy. First step, achieved! The next step was to understand hierarchy, something which had been covered in the tutorial above, meaning I felt somewhat comfortable with this too. Second step, achieved! Then, the squishy and squashy began. And it was scary. Third step, wobbly.

I decided to do a little research into this, and came up with some helpful results.


^google image result ‘bouncing ball animation, step by step’

This image proved very useful in animating my first squishy ball. Although the numbers didn’t help much, it was easier to grasp the general shape when looking at a reference.

YouTube. (2016). Lifting A Heavy Weight Part 2 – Animation Tutorial in Maya. [online] Available at: [Accessed 27 Nov. 2016].

Although this video is unrelated to bouncing balls, it really helped me in getting excited about animating again, as well as giving me a good reference for considering weight and balance.

YouTube. (2016). Ball bouncing in slow motion: Bouncy ball. [online] Available at: [Accessed 27 Nov. 2016].

YouTube. (2016). Ball bouncing in slow motion: Rubber ball. [online] Available at: [Accessed 27 Nov. 2016].