It is a shame that I couldn’t get more of the head retopology finished in time-I had a lot of problems with Maya crashing on my laptop, and with the room in uni closed for shows over the weekend, it was impossible to work anywhere else.
I really enjoyed completing this section of my retopology. It’s actually great fun to work out all the angles, making sure the edges look smooth etc. Sadly I had to leave the project here…For some reason my computer started taking almost 2 minutes to load each polygon once it was selected, and the quad tool became almost unusable. I am happy with how much I have learnt with the quad draw tool, and think if I had had access to a mac in uni with mudbox that I would have been able to continue with my work and get it finished.